Friday, May 9, 2014

Final Project posting

http://www.kongregate.com/games/nahnah390/ball-puzzle-platformer

My final for my college game design class, this is a simple ball game of getting from point A to point B, with point B being a giant white rectangular prism. This is obviously going to be kind of terrible compared to what’s usually posted on the site, but please just focus on the way the game plays, and how you learn how to win each level.

Use the arrow keys or WASD keys to move, Space to restart, and escape to quit. (Escape only quits when you're in fullscreen mode.)
 The first level is simple enough, it teaches you how to move around and how to use bounces to get higher.
 The second level starts you off low to the ground, so you have to bounce a lot more, when the level exit is not in the same location, it should encourage the player to look higher by bouncing up higher.
 The third level's exit is underneath these platforms, it's designed to teach the player how to stop bouncing and slow down, otherwise you risk falling into the hole. They can accomplish this by getting the ball down a narrow hole, and then rolling down.
 The fourth level's exit is below the starting platform, it's supposed to get the player to look down, and figure out how to control in midair. The exit is above the lower platform, forcing the player to bounce on the lower platform to try to hit it.
The final level is the hardest one, being a modified level 4, instead of bouncing on the lower platform  to get up, you just have to bounce down and land on the lower platform, unfortunately this platform is MUCH smaller than the previous one, so the player has to be very careful with their movement.

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